iLab Neuromorphic Robotics Toolkit  0.1
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Motion capture/rendering related classes and functions

The nrt mocap graphics primitives allow one to draw articulated skeletons and to animate them.

Classes

class  nrt::graphics::mocap::Motion
 Defines a Skeleton's motions. More...
 
struct  nrt::graphics::mocap::Posture
 Root position and all bone rotation angles (including root) for a Skeleton. More...
 
struct  nrt::graphics::mocap::Bone
 A bone segment in a 3D graphics Skeleton. More...
 
class  nrt::graphics::mocap::Skeleton
 An articulated skeleton as a hierarchy of Bone objects. More...
 
class  BoneEndType
 Enum to indicate either the starting point or the end point of a bone, used by Skeleton::getTransform() More...