iLab Neuromorphic Robotics Toolkit  0.1
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
Graphics-related classes and functions

The nrt graphics primitives allow one to draw spheres, cubes, cylinders, extruded contours, etc into an OpenGL display, possibly using different 3D effects such as texture mapping.

Classes

class  nrt::graphics::Brush
 Base class for a graphics brush (to draw facet fills of graphics objects) More...
 
class  nrt::graphics::Camera
 A quaternion based camera class for OpenGL. More...
 
class  nrt::GraphicsMessage
 A message that contains a bunch of graphics Shape objects grouped under a tag name. More...
 
class  nrt::graphics::ImageRenderer
 Render 2D images into a basic X11/OpenGL window. More...
 
class  nrt::graphics::Pen
 Base class for a graphics pen (to draw facte outlines of graphics objects) More...
 
class  nrt::graphics::Shape
 Base class for a graphics shape. More...
 
class  nrt::graphics::ShapeRenderer
 Base class for a graphics shape renderer. See, for example, ShapeRendererBasic for derived classes. More...
 
class  nrt::graphics::ShapeRendererBasic
 Render Shape objects into a basic X11/OpenGL window. More...
 

Modules

 Graphic object material properties
 
 Motion capture/rendering related classes and functions
 
 Graphic primitive shapes