iLab Neuromorphic Robotics Toolkit  0.1
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MiscFilters.H File Reference

Author
Randolph Voorhies

License

// ////////////////////////////////////////////////////////////////////////
//              The iLab Neuromorphic Robotics Toolkit (NRT)             //
// Copyright 2010-2012 by the University of Southern California (USC)    //
//                          and the iLab at USC.                         //
//                                                                       //
//                iLab - University of Southern California               //
//                Hedco Neurociences Building, Room HNB-10               //
//                    Los Angeles, Ca 90089-2520 - USA                   //
//                                                                       //
//      See http://ilab.usc.edu for information about this project.      //
// ////////////////////////////////////////////////////////////////////////
// This file is part of The iLab Neuromorphic Robotics Toolkit.          //
//                                                                       //
// The iLab Neuromorphic Robotics Toolkit is free software: you can      //
// redistribute it and/or modify it under the terms of the GNU General   //
// Public License as published by the Free Software Foundation, either   //
// version 3 of the License, or (at your option) any later version.      //
//                                                                       //
// The iLab Neuromorphic Robotics Toolkit is distributed in the hope     //
// that it will be useful, but WITHOUT ANY WARRANTY; without even the    //
// implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR       //
// PURPOSE.  See the GNU General Public License for more details.        //
//                                                                       //
// You should have received a copy of the GNU General Public License     //
// along with The iLab Neuromorphic Robotics Toolkit.  If not, see       //
// <http://www.gnu.org/licenses/>.                                       //
// ////////////////////////////////////////////////////////////////////////

Definition in file MiscFilters.H.

Go to the source code of this file.

Namespaces

 nrt
 Reserved namespace for NRT core classes and functions.
 

Functions

template<NRT_PROMOTE_PIX(double) >
Image< DestType > const nrt::centerSurround (Image< PixType > const center, Image< PixType > const surround, bool const rectify=false)
 Compute center-surround difference, returning the absolute value if rectify==true. More...
 
template<NRT_PROMOTE_PIX(double) >
Image< DestType > const nrt::orientedFilter (Image< PixType > const src, float const k, float const theta, float const intensity=1.0, bool const fastMath=false)
 Oriented filter along theta (deg), spatial freq k. More...
 
template<NRT_PROMOTE_PIX(double) >
std::tuple< Image< DestType >
, Image< DestType > > const 
nrt::sobelFilter3 (Image< PixType > const src, ConvolutionBoundaryStrategy strategy=nrt::ConvolutionBoundaryStrategy::REPLICATE)
 Filter the Image with a 3x3 Sobel edge-detecting filter. More...
 
template<NRT_PROMOTE_PIX(double) >
std::tuple< Image< DestType >
, Image< DestType > > const 
nrt::sobelFilter5 (Image< PixType > const src, ConvolutionBoundaryStrategy strategy=nrt::ConvolutionBoundaryStrategy::REPLICATE)
 Filter the Image with a 5x5 Sobel edge-detecting filter. More...
 
template<NRT_PROMOTE_PIX(double) >
Image< DestType > const nrt::integralImage (Image< PixType > const src)
 Compute an integral image. More...
 
template<NRT_PROMOTE_PIX(double) >
Image< DestType > const nrt::integralSquaresImage (Image< PixType > const src)
 Compute an integral squares image. More...
 
template<class PixType >
Image< PixType > nrt::median3x (Image< PixType > const &in)
 Apply a 3-point median filter in the x direction. More...
 
template<class PixType >
Image< PixType > nrt::median3y (Image< PixType > const &in)
 Apply a 3-point median filter in the y direction. More...
 
template<class PixType >
Image< PixType > nrt::median3 (Image< PixType > const &in, bool go_x=true, bool go_y=true)
 Apply a 3-point median filter in the x and/or y directions;. More...