iLab Neuromorphic Robotics Toolkit  0.1
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MainWindow.H
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1 /*! @file
2  @author Unknown
3  @copyright GNU Public License (GPL v3)
4  @section License
5  @verbatim
6  // ////////////////////////////////////////////////////////////////////////
7  // The iLab Neuromorphic Robotics Toolkit (NRT) //
8  // Copyright 2010-2012 by the University of Southern California (USC) //
9  // and the iLab at USC. //
10  // //
11  // iLab - University of Southern California //
12  // Hedco Neurociences Building, Room HNB-10 //
13  // Los Angeles, Ca 90089-2520 - USA //
14  // //
15  // See http://ilab.usc.edu for information about this project. //
16  // ////////////////////////////////////////////////////////////////////////
17  // This file is part of The iLab Neuromorphic Robotics Toolkit. //
18  // //
19  // The iLab Neuromorphic Robotics Toolkit is free software: you can //
20  // redistribute it and/or modify it under the terms of the GNU General //
21  // Public License as published by the Free Software Foundation, either //
22  // version 3 of the License, or (at your option) any later version. //
23  // //
24  // The iLab Neuromorphic Robotics Toolkit is distributed in the hope //
25  // that it will be useful, but WITHOUT ANY WARRANTY; without even the //
26  // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR //
27  // PURPOSE. See the GNU General Public License for more details. //
28  // //
29  // You should have received a copy of the GNU General Public License //
30  // along with The iLab Neuromorphic Robotics Toolkit. If not, see //
31  // <http://www.gnu.org/licenses/>. //
32  // ////////////////////////////////////////////////////////////////////////
33  @endverbatim */
34 
35 #ifndef SRC_APPS_NRTDESIGNER_MAINWINDOW_H
36 #define SRC_APPS_NRTDESIGNER_MAINWINDOW_H
37 
40 NRT_BEGIN_UNCHECKED_INCLUDES
41 #include <QMainWindow>
42 NRT_END_UNCHECKED_INCLUDES
43 
44 class QToolbar;
45 class QAction;
46 
47 // This is the main window for nrtDesigner. It contains all of the widgets in the application.
48 class MainWindow : public QMainWindow, public nrt::RunStateActionListener
49 {
50  Q_OBJECT;
51 
52  public:
53  //! Build and hook up the main window
54  MainWindow();
55 
56  //! Callback function called just before each RunStateAction is taken
57  /*! Derived classes must overload this function and take the desired action upon update. */
58  virtual void preRunStateAction(nrt::RunStateAction const a);
59 
60  //! Callback function called just after each RunStateAction is taken
61  /*! Derived classes must overload this function and take the desired action upon update. */
62  virtual void postRunStateAction(nrt::RunStateAction const a);
63 
64  signals:
65  void preRunStateActionSignal(nrt::RunStateAction const a);
66  void postRunStateActionSignal(nrt::RunStateAction const a);
67  void clearSelectionSignal(); // to clear out the left panel when we change state
68 
69  public slots:
70  //! Connect this to the main app aboutToQuit() signal (done in main.C)
71  void onQuit();
72 
73  //! User clicked the start button
74  void startStateChangedSlot(bool);
75 
76  void preRunStateActionSlot(nrt::RunStateAction const a);
77  void postRunStateActionSlot(nrt::RunStateAction const a);
78 
79  private:
80  QAction * startAction;
81  QToolBar * toolBar;
82 };
83 
84 #endif // SRC_APPS_NRTDESIGNER_MAINWINDOW_H
85